Hardware culling modes based on vertex winding.
This setting applies to how the hardware API culls triangles it is sent.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
Members| Member name | Value | Description |
|---|
| None | 1 |
Hardware never culls triangles and renders everything it receives.
|
| Clockwise | 2 |
Hardware culls triangles whose vertices are listed clockwise in the view (default).
|
| Anticlockwise | 3 |
Hardware culls triangles whose vertices are listed anticlockwise in the view.
|
See Also