World |
public class WorldGenerator : Component
The WorldGenerator type exposes the following members.
| Name | Description | |
|---|---|---|
| WorldGenerator | Initializes a new instance of the WorldGenerator class |
| Name | Description | |
|---|---|---|
| AddLayersWithObjects | Whether to add paint layers with objects. | |
| AnyData |
The user data of the component.
(Inherited from Component) | |
| BaseMaterial | The material of the terrain. | |
| BaseMaterialColor | The color multiplier of the terrain. | |
| BaseSurface | The third surface. | |
| BaseSurfaceCollision | Whether to enable the collision for the base surface. | |
| BaseSurfaceColor | The color of the first surface. | |
| BaseSurfacePaintFactor | The strength of painting for the third surface. | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| Curvature | The curvature frequency of the terrain. | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| HeightRange | The height range of the generated terrain. | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| IsResource | (Inherited from Component) | |
| LeveledArea | Whether to add leveled, cleared area. | |
| LeveledAreaHeight | The height of the leveled area. | |
| LeveledAreaMaterial | The material of the leveled area. | |
| LeveledAreaShape | The shape of the leveled area. | |
| LeveledAreaSize | The size of the leveled area. | |
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| ParentScene |
Gets the parent scene object.
(Inherited from Component) | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| Seed | The seed number for random number generator. | |
| Size | The size of the generated area. | |
| Surface1 | The first surface. | |
| Surface1Collision | Whether to enable the collision for the first surface. | |
| Surface1Color | The color of the first surface. | |
| Surface1Distribution | ||
| Surface1PaintFactor | The strength of painting for the first surface. | |
| Surface2 | The second surface. | |
| Surface2Collision | Whether to enable the collision for the second surface. | |
| Surface2Color | The color of the second surface. | |
| Surface2Distribution | ||
| Surface2PaintFactor | The strength of painting for the second surface. | |
| Surface3 | The third surface. | |
| Surface3Collision | Whether to enable the collision for the third surface. | |
| Surface3Color | The color of the third surface. | |
| Surface3Distribution | ||
| Surface3PaintFactor | The strength of painting for the third surface. | |
| Surface4 | The fourth surface. | |
| Surface4Collision | Whether to enable the collision for the fourth surface. | |
| Surface4Color | The color of the fourth surface. | |
| Surface4Distribution | ||
| Surface4PaintFactor | The strength of painting for the fourth surface. | |
| Surface5 | The fifth surface. | |
| Surface5Collision | Whether to enable the collision for the fifth surface. | |
| Surface5Color | The color of the fifth surface. | |
| Surface5Distribution | ||
| Surface5PaintFactor | The strength of painting for the fifth surface. | |
| Surface6 | The sixth surface. | |
| Surface6Collision | Whether to enable the collision for the sixth surface. | |
| Surface6Color | The color of the sixth surface. | |
| Surface6Distribution | ||
| Surface6PaintFactor | The strength of painting for the sixth surface. | |
| Template | The predefined template of materials and surfaces. | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) |
| Name | Description | |
|---|---|---|
| AddComponent |
Adds a component as a child.
(Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_ComponentsClientItem, String) | (Inherited from Component) | |
| BeginNetworkMessage(IListServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessage(ServerNetworkService_UsersUserInfo, String) | (Inherited from Component) | |
| BeginNetworkMessageToEveryone | (Inherited from Component) | |
| BeginNetworkMessageToServer | (Inherited from Component) | |
| Clone |
Creates a copy of the object.
(Inherited from Component) | |
| CreateComponent(Type, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponent(MetadataTypeInfo, Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| CreateComponentT(Int32, Boolean, Boolean, NetworkModeEnum) |
Creates a child component.
(Inherited from Component) | |
| Dispose |
Detaches the object from the hierarchy and deletes the object data.
(Inherited from Component) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
| FindParent(Type) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParent(MetadataTypeInfo) |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindParentT |
Finds the parent of the specified type.
(Inherited from Component) | |
| FindThisOrParent(Type) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParent(MetadataTypeInfo) |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| FindThisOrParentT |
Finds the parent or self of the specified type.
(Inherited from Component) | |
| Generate | ||
| GetAllParents |
Gets all parents of the component.
(Inherited from Component) | |
| GetComponent(String, Boolean) |
Finds a child component by name.
(Inherited from Component) | |
| GetComponent(Type, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponent(MetadataTypeInfo, Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentT(Boolean, Boolean) |
Finds a child component of the specified type.
(Inherited from Component) | |
| GetComponentByNameWithIndex |
Finds a child component by name and number in the case when there are several components with the specified name.
(Inherited from Component) | |
| GetComponentByPath |
Finds a child component by path.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Boolean, Boolean, Boolean, Boolean, ActionComponent) |
Finds child components.
(Inherited from Component) | |
| GetComponents(Type, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponents(MetadataTypeInfo, Boolean, Boolean, Boolean, Boolean) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetComponentsT(Boolean, Boolean, Boolean, Boolean, ActionT) |
Finds child components of the specified type.
(Inherited from Component) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetPathFromParent |
Returns the path to the object from the parent.
(Inherited from Component) | |
| GetPathFromRoot |
Returns the object's access path from the root object.
(Inherited from Component) | |
| GetProvidedType |
Returns a type when the object is used as a type.
(Inherited from Component) | |
| GetScreenLabelInfo | (Inherited from Component) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| IsMethodInvoking |
Checks if a method is running over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| MetadataGetMemberBySignature |
Returns the object metadata member by name.
(Inherited from Component) | |
| MetadataGetMembers |
Returns the object metadata members.
(Inherited from Component) | |
| MethodInvoke |
Calls a method by name.
(Inherited from Component) | |
| MethodInvokeCancel |
Cancels the execution of selected method that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| MethodInvokeCancelAll |
Cancels the execution of all methods that run over time. You can start executing such methods using MethodInvoke(String, Object, Double, Double) method.
(Inherited from Component) | |
| NetworkDisablePropertySynchronization | (Inherited from Component) | |
| NetworkIsDisabledPropertySynchronization | (Inherited from Component) | |
| NetworkModeAddUser | (Inherited from Component) | |
| NetworkModeIsEnabledForUser | (Inherited from Component) | |
| NetworkModeRemoveUser | (Inherited from Component) | |
| NetworkRestoreDisabledPropertySynchronization | (Inherited from Component) | |
| NewObjectSetDefaultConfiguration |
Called when the object is created in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| NewObjectSetDefaultConfigurationUpdate |
Called during object creation in the editor. Designed to configure the initial state.
(Inherited from Component) | |
| OnAddedToParent |
Called when a component is added to the parent.
(Inherited from Component) | |
| OnClientConnectedAfterRootComponentEnabled | (Inherited from Component) | |
| OnClientConnectedBeforeRootComponentEnabled | (Inherited from Component) | |
| OnClientDisconnected | (Inherited from Component) | |
| OnClone |
Called when the object is cloned.
(Inherited from Component) | |
| OnComponentAdded |
Called when a child component is added.
(Inherited from Component) | |
| OnComponentRemoved |
Called when a child component is removed.
(Inherited from Component) | |
| OnDisabledInSimulation |
Called when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDisabledInSimulationAndIsInstance |
Called when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnDispose |
Called when the object is disposed.
(Inherited from Component) | |
| OnEditorGetTextInfoCenterBottomCorner | (Inherited from Component) | |
| OnEnabledChanged |
Called when value of Enabled property is changed.
(Inherited from Component) | |
| OnEnabledInHierarchyChanged |
Called when value of EnabledInHierarchy property is changed.
(Inherited from Component) | |
| OnEnabledInSimulation |
Called when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnEnabledInSimulationAndIsInstance |
Called when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| OnLoad |
Called during object loading.
(Inherited from Component) | |
| OnMetadataGetMemberBySignature |
Called when the object metadata member is received by name.
(Inherited from Component) | |
| OnMetadataGetMembers |
Called upon receipt of the object's metadata members.
(Inherited from Component) | |
| OnMetadataGetMembersFilter | (Overrides ComponentOnMetadataGetMembersFilter(MetadataGetMembersContext, MetadataMember, Boolean)) | |
| OnPreloadResources |
Called when preloading the resources used by the object.
(Inherited from Component) | |
| OnReceiveNetworkMessageFromClient | (Inherited from Component) | |
| OnReceiveNetworkMessageFromServer | (Inherited from Component) | |
| OnRemovedFromParent |
Called when a component is removed from the parent.
(Inherited from Component) | |
| OnSave |
Called during object saving.
(Inherited from Component) | |
| OnSimulationStep |
Called during the simulation step.
(Inherited from Component) | |
| OnSimulationStepClient |
Called during the simulation step.
(Inherited from Component) | |
| OnUpdate |
Called during the update process of all objects.
(Inherited from Component) | |
| PreloadResources |
Preload resources used by the object.
(Inherited from Component) | |
| PropertyGet(String, Object, Boolean) |
Gets the value of a property by name.
(Inherited from Component) | |
| PropertySet |
Sets the value of a property by name.
(Inherited from Component) | |
| RemoveAllComponents |
Removes all child components.
(Inherited from Component) | |
| RemoveComponent |
Removes a child component.
(Inherited from Component) | |
| RemoveFromParent |
Detaches the object from its parent.
(Inherited from Component) | |
| ToString |
Returns the name and type of the object as a string.
(Inherited from Component) | |
| TypeSettingsIsPublic |
Checks whether the object provided as a type is public.
(Inherited from Component) | |
| TypeSettingsIsPublicMember |
Checks whether the member is set up as public.
(Inherited from Component) |
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component) | |
| AddLayersWithObjectsChanged | Occurs when the AddLayersWithObjects property value changes. | |
| BaseMaterialChanged | Occurs when the BaseMaterial property value changes. | |
| BaseMaterialColorChanged | Occurs when the BaseMaterialColor property value changes. | |
| BaseSurfaceChanged | Occurs when the BaseSurface property value changes. | |
| BaseSurfaceCollisionChanged | Occurs when the BaseSurfaceCollision property value changes. | |
| BaseSurfaceColorChanged | Occurs when the BaseSurfaceColor property value changes. | |
| BaseSurfacePaintFactorChanged | Occurs when the BaseSurfacePaintFactor property value changes. | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component) | |
| CurvatureChanged | Occurs when the Curvature property value changes. | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisabledInSimulationAndIsInstance |
Occurs when the object is detached from a hierarchy of the components or is disabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| EnabledInSimulationAndIsInstance |
Occurs when the object is attached to a hierarchy of the components, it is enabled, which was created as an instance (is not resource). The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component) | |
| GenerateOverride | ||
| GetTemplateData | ||
| HeightRangeChanged | Occurs when the HeightRange property value changes. | |
| LeveledAreaChanged | Occurs when the LeveledArea property value changes. | |
| LeveledAreaHeightChanged | Occurs when the LeveledAreaHeight property value changes. | |
| LeveledAreaMaterialChanged | Occurs when the LeveledAreaMaterial property value changes. | |
| LeveledAreaShapeChanged | Occurs when the LeveledAreaShape property value changes. | |
| LeveledAreaSizeChanged | Occurs when the LeveledAreaSize property value changes. | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component) | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component) | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component) | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component) | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component) | |
| SeedChanged | Occurs when the Seed property value changes. | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component) | |
| SizeChanged | Occurs when the Size property value changes. | |
| Surface1Changed | Occurs when the Surface1 property value changes. | |
| Surface1CollisionChanged | Occurs when the Surface1Collision property value changes. | |
| Surface1ColorChanged | Occurs when the Surface1Color property value changes. | |
| Surface1DistributionChanged | Occurs when the Surface1Distribution property value changes. | |
| Surface1PaintFactorChanged | Occurs when the Surface1PaintFactor property value changes. | |
| Surface2Changed | Occurs when the Surface2 property value changes. | |
| Surface2CollisionChanged | Occurs when the Surface2Collision property value changes. | |
| Surface2ColorChanged | Occurs when the Surface2Color property value changes. | |
| Surface2DistributionChanged | Occurs when the Surface2Distribution property value changes. | |
| Surface2PaintFactorChanged | Occurs when the Surface2PaintFactor property value changes. | |
| Surface3Changed | Occurs when the Surface3 property value changes. | |
| Surface3CollisionChanged | Occurs when the Surface3Collision property value changes. | |
| Surface3ColorChanged | Occurs when the Surface3Color property value changes. | |
| Surface3DistributionChanged | Occurs when the Surface3Distribution property value changes. | |
| Surface3PaintFactorChanged | Occurs when the Surface3PaintFactor property value changes. | |
| Surface4Changed | Occurs when the Surface4 property value changes. | |
| Surface4CollisionChanged | Occurs when the Surface4Collision property value changes. | |
| Surface4ColorChanged | Occurs when the Surface4Color property value changes. | |
| Surface4DistributionChanged | Occurs when the Surface4Distribution property value changes. | |
| Surface4PaintFactorChanged | Occurs when the Surface4PaintFactor property value changes. | |
| Surface5Changed | Occurs when the Surface5 property value changes. | |
| Surface5CollisionChanged | Occurs when the Surface5Collision property value changes. | |
| Surface5ColorChanged | Occurs when the Surface5Color property value changes. | |
| Surface5DistributionChanged | Occurs when the Surface5Distribution property value changes. | |
| Surface5PaintFactorChanged | Occurs when the Surface5PaintFactor property value changes. | |
| Surface6Changed | Occurs when the Surface6 property value changes. | |
| Surface6CollisionChanged | Occurs when the Surface6Collision property value changes. | |
| Surface6ColorChanged | Occurs when the Surface6Color property value changes. | |
| Surface6DistributionChanged | Occurs when the Surface6Distribution property value changes. | |
| Surface6PaintFactorChanged | Occurs when the Surface6PaintFactor property value changes. | |
| TemplateChanged | Occurs when the Template property value changes. | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |