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MeshStructureClass Class

Specifies the structure of the mesh. Includes information about edges, faces.
Inheritance Hierarchy
SystemObject
  NeoAxisMeshStructureClass

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class StructureClass : ICloneable

The MeshStructureClass type exposes the following members.

Constructors
 NameDescription
Public methodMeshStructureClassInitializes a new instance of the MeshStructureClass class
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Methods
 NameDescription
Public methodClone 
Public methodStatic memberConcat 
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodLoad 
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodSave 
Public methodToString
(Overrides ObjectToString)
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Fields
 NameDescription
Public fieldEdges 
Public fieldFaces 
Public fieldVertices 
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also