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RenderingPipelineEnvironmentTextureData Structure

Represents environment texture data.
Inheritance Hierarchy
SystemObject
  SystemValueType
    NeoAxisRenderingPipelineEnvironmentTextureData

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public struct EnvironmentTextureData

The RenderingPipelineEnvironmentTextureData type exposes the following members.

Constructors
 NameDescription
Public methodRenderingPipelineEnvironmentTextureData(ImageComponent, Single)Initializes a new instance of the RenderingPipelineEnvironmentTextureData class
Public methodRenderingPipelineEnvironmentTextureData(ImageComponent, Single, QuaternionF, Vector3F)Initializes a new instance of the RenderingPipelineEnvironmentTextureData class
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Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also