Click or drag to resize

RenderTexture Class

This class represents a RenderTarget that renders to a GpuTexture.
Inheritance Hierarchy
SystemObject
  NeoAxisRenderTarget
    NeoAxisRenderTexture

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class RenderTexture : RenderTarget

The RenderTexture type exposes the following members.

Properties
 NameDescription
Public propertyCreator 
Public propertyDisposed
(Inherited from RenderTarget)
Public propertyFrameBuffer
(Inherited from RenderTarget)
Public propertySize Gets the render target size.
(Inherited from RenderTarget)
Public propertyViewports
(Inherited from RenderTarget)
Top
Methods
 NameDescription
Public methodAddViewport Adds a viewport to the rendering target.
(Inherited from RenderTarget)
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Top
Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
Top
See Also