CollisionCollidePolygons Method |
Compute the collision manifold between two polygons.
Namespace: Internal.tainicom.Aether.Physics2D.CollisionAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static void CollidePolygons(
ref Manifold manifold,
PolygonShape polyA,
ref Transform transformA,
PolygonShape polyB,
ref Transform transformB
)
Parameters
- manifold Manifold
- The manifold.
- polyA PolygonShape
- The poly A.
- transformA Transform
- The transform A.
- polyB PolygonShape
- The poly B.
- transformB Transform
- The transform B.
See Also