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CollisionCollideCircles Method

Compute the collision manifold between two circles.

Namespace: Internal.tainicom.Aether.Physics2D.Collision
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static void CollideCircles(
	ref Manifold manifold,
	CircleShape circleA,
	ref Transform xfA,
	CircleShape circleB,
	ref Transform xfB
)

Parameters

manifold  Manifold
 
circleA  CircleShape
 
xfA  Transform
 
circleB  CircleShape
 
xfB  Transform
 
See Also