CollisionCollideEdgeAndPolygon Method |
Collides and edge and a polygon, taking into account edge adjacency.
Namespace: Internal.tainicom.Aether.Physics2D.CollisionAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static void CollideEdgeAndPolygon(
ref Manifold manifold,
EdgeShape edgeA,
ref Transform xfA,
PolygonShape polygonB,
ref Transform xfB
)
Parameters
- manifold Manifold
- The manifold.
- edgeA EdgeShape
- The edge A.
- xfA Transform
- The xf A.
- polygonB PolygonShape
- The polygon B.
- xfB Transform
- The xf B.
See Also