RenderingPipeline_BasicShadowObjectVisibilityDistanceFactor Property |
The multiplier of shadow visibility distance depending of object visibility distance.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<double> ShadowObjectVisibilityDistanceFactor { get; set; }Property Value
ReferenceDouble
See Also