RenderingPipeline_BasicSectorsByDistance Property |
The amount of groups of objects sorted by the distance. The groups are rendered from near to far by the distance to the camera. The settings mainly helps to calibrate the GPU instancing.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<int> SectorsByDistance { get; set; }Property Value
ReferenceInt32
See Also