RenderingPipeline_BasicOcclusionCullingBufferScene Property |
Whether to use the software occlusion culling buffer to skip invisible objects on the screen.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<bool> OcclusionCullingBufferScene { get; set; }Property Value
ReferenceBoolean
See Also