RenderingPipeline_BasicLightGridResolution Property |
The size of light grid. The light grid is a 3D texture with sizes LightGridResolution * LightGridResolution * 8 * sizeof( Vector4F ).
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
See Also