WorldCreateEllipse Method |
Namespace: Internal.tainicom.Aether.Physics2D.DynamicsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Body CreateEllipse(
float xRadius,
float yRadius,
int edges,
float density,
Vector2 position = default,
float rotation = 0f,
BodyType bodyType = BodyType.Static
)
Parameters
- xRadius Single
-
- yRadius Single
-
- edges Int32
-
- density Single
-
- position Vector2 (Optional)
-
- rotation Single (Optional)
-
- bodyType BodyType (Optional)
-
Return Value
Body
See Also