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WorldCreateChain Method

Creates a chain.

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public Path CreateChain(
	Vector2 start,
	Vector2 end,
	float linkWidth,
	float linkHeight,
	int numberOfLinks,
	float linkDensity,
	bool attachRopeJoint
)

Parameters

start  Vector2
The start.
end  Vector2
The end.
linkWidth  Single
The width.
linkHeight  Single
The height.
numberOfLinks  Int32
The number of links.
linkDensity  Single
The link density.
attachRopeJoint  Boolean
Creates a rope joint between start and end. This enforces the length of the rope. Said in another way: it makes the rope less bouncy.

Return Value

Path
See Also