Call this after you are done with time steps to clear the forces. You normally
call this after each call to Step, unless you are performing sub-steps. By default,
forces will be automatically cleared, so you don't need to call this function.
Namespace: Internal.tainicom.Aether.Physics2D.DynamicsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic void ClearForces()
See Also