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FrameBuffer(BackbufferRatio, TextureFormat, TextureFlags) Constructor

Initializes a new instance of the FrameBuffer struct.

Namespace: Internal.SharpBgfx
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public FrameBuffer(
	BackbufferRatio ratio,
	TextureFormat format,
	TextureFlags flags = TextureFlags.ClampU|TextureFlags.ClampV
)

Parameters

ratio  BackbufferRatio
The amount to scale when the backbuffer resizes.
format  TextureFormat
The format of the new surface.
flags  TextureFlags  (Optional)
Texture sampling flags.
See Also