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WheelJoint Class

A wheel joint. This joint provides two degrees of freedom: translation along an axis fixed in bodyA and rotation in the plane. You can use a joint limit to restrict the range of motion and a joint motor to drive the rotation or to model rotational friction. This joint is designed for vehicle suspensions.
Inheritance Hierarchy
SystemObject
  Internal.tainicom.Aether.Physics2D.Dynamics.JointsJoint
    Internal.tainicom.Aether.Physics2D.Dynamics.JointsWheelJoint

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics.Joints
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class WheelJoint : Joint

The WheelJoint type exposes the following members.

Constructors
 NameDescription
Public methodWheelJoint Constructor for WheelJoint
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Properties
 NameDescription
Public propertyAxis The axis at which the suspension moves.
Public propertyBodyA Get the first body attached to this joint.
(Inherited from Joint)
Public propertyBodyB Get the second body attached to this joint.
(Inherited from Joint)
Public propertyBreakpoint The Breakpoint simply indicates the maximum Value the JointError can be before it breaks. The default value is float.MaxValue, which means it never breaks.
(Inherited from Joint)
Public propertyCollideConnected Set this flag to true if the attached bodies should collide.
(Inherited from Joint)
Public propertyDampingRatio Suspension damping ratio, one indicates critical damping
Public propertyFrequency Suspension frequency, zero indicates no suspension
Public propertyJointSpeed Gets the angular velocity of the joint
Public propertyJointTranslation Gets the translation along the axis
Public propertyJointType Gets or sets the type of the joint.
(Inherited from Joint)
Public propertyLocalAnchorA The local anchor point on BodyA
Public propertyLocalAnchorB The local anchor point on BodyB
Public propertyLocalXAxis The axis in local coordinates relative to BodyA
Public propertyMaxMotorTorque The maximum motor torque, usually in N-m.
Public propertyMotorEnabled Enable/disable the joint motor.
Public propertyMotorSpeed The desired motor speed in radians per second.
Public propertyWorld Get the parent World of this joint. This is null if the joint is not attached.
(Inherited from Joint)
Public propertyWorldAnchorA
(Overrides JointWorldAnchorA)
Public propertyWorldAnchorB
(Overrides JointWorldAnchorB)
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Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetMotorTorque Gets the torque of the motor
Public methodGetReactionForce
(Overrides JointGetReactionForce(Single))
Public methodGetReactionTorque
(Overrides JointGetReactionTorque(Single))
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodIsFixedType Return true if the joint is a fixed type.
(Inherited from Joint)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Protected methodWakeBodies
(Inherited from Joint)
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Events
 NameDescription
Public eventBroke Fires when the joint is broken.
(Inherited from Joint)
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Fields
 NameDescription
Public fieldEnabled Indicate if this join is enabled or not. Disabling a joint means it is still in the simulation, but inactive.
(Inherited from Joint)
Public fieldTag Set the user data pointer.
(Inherited from Joint)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also