Fixture Properties |
The Fixture type exposes the following members.
| Name | Description | |
|---|---|---|
| Body | Get the parent body of this fixture. This is null if the fixture is not attached. | |
| CollidesWith | Defaults to Category.All The collision mask bits. This states the categories that this fixture would accept for collision. | |
| CollisionCategories | The collision categories this fixture is a part of. Defaults to Category.Cat1 | |
| CollisionGroup | Defaults to 0 Collision groups allow a certain group of objects to never collide (negative) or always collide (positive). Zero means no collision group. Non-zero group filtering always wins against the mask bits. | |
| Friction | Set the coefficient of friction. This will _not_ change the friction of existing contacts. | |
| IsSensor | Gets or sets a value indicating whether this fixture is a sensor. | |
| Proxies | ||
| ProxyCount | ||
| Restitution | Set the coefficient of restitution. This will not change the restitution of existing contacts. | |
| Shape | Get the child Shape. |