ShaderConstantsTexCoord0BeforeDisplacement Property |
Gets texture coordinate 0 of the fragment before displacement. Works only in fragment shaders.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static Vector2 TexCoord0BeforeDisplacement { get; }Property Value
Vector2
See Also