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ShaderConstantsShadowObjectVisibilityDistanceFactor Property

Gets the multiplier of shadow visibility distance depending of object visibility distance.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static double ShadowObjectVisibilityDistanceFactor { get; }

Property Value

Double
See Also