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ShaderConstantsTexCoord0 Property

Gets texture coordinate 0 of the vertex or of the fragment. Works only in vertex and fragment shaders.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static Vector2 TexCoord0 { get; }

Property Value

Vector2
See Also