Get the angle in radians.
Namespace: Internal.tainicom.Aether.Physics2D.DynamicsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic float Rotation { get; set; }Return Value
SingleReturn the current world rotation angle in radians.
See Also