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BodyFixedRotation Property

Set this body to have fixed rotation. This causes the mass to be reset.

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public bool FixedRotation { get; set; }

Property Value

Boolean
true if it has fixed rotation; otherwise, false.
See Also