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Matrix4LookAt(Vector3, Vector3, Vector3, Matrix4) Method

Creates a look-at matrix.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static void LookAt(
	ref Vector3 eye,
	ref Vector3 dir,
	ref Vector3 up,
	out Matrix4 result
)

Parameters

eye  Vector3
Eye (camera) position in world space.
dir  Vector3
Target position in world space.
up  Vector3
Up vector in world space.
result  Matrix4
When the method completes, contains the instance of Matrix4 that transforms world space to camera space.
See Also