Matrix4LookAt(Vector3, Vector3, Vector3) Method |
Creates a look-at matrix.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static Matrix4 LookAt(
Vector3 eye,
Vector3 dir,
Vector3 up
)
Parameters
- eye Vector3
- Eye (camera) position in world space.
- dir Vector3
- Target position in world space.
- up Vector3
- Up vector in world space.
Return Value
Matrix4The instance of
Matrix4 that transforms world space to camera space.
See Also