VerticesCheckPolygon Method |
Checks if the polygon is valid for use in the engine.
Performs a full check, for simplicity, convexity,
orientation, minimum angle, and volume.
From Eric Jordan's convex decomposition library
Namespace: Internal.tainicom.Aether.Physics2D.CommonAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic PolygonError CheckPolygon()
Return Value
PolygonErrorPolygonError.NoError if there were no error.
See Also