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CharacterType Events

The CharacterType type exposes the following members.

Events
 NameDescription
Public eventAddedToParent Occurs when a component is added to the parent.
(Inherited from Component)
Public eventAllowManageInventoryChangedOccurs when the AllowManageInventory property value changes.
Public eventCloneEvent Occurs when object is cloned.
(Inherited from Component)
Public eventCloneSupportChanged Occurs after changing value of CloneSupport property.
(Inherited from Component)
Public eventComponentAdded Occurs when a child component is added.
(Inherited from Component)
Public eventComponentRemoved Occurs when a child component is removed.
(Inherited from Component)
Public eventComponentsChanged Occurs when the set of children is changed.
(Inherited from Component)
Public eventCrouchingChangedOccurs when the Crouching property value changes.
Public eventCrouchingHeightChangedOccurs when the CrouchingHeight property value changes.
Public eventCrouchingMaxSpeedChangedOccurs when the CrouchingMaxSpeed property value changes.
Public eventCrouchingWalkDownHeightChangedOccurs when the CrouchingWalkDownHeight property value changes.
Public eventCrouchingWalkUpHeightChangedOccurs when the CrouchingWalkUpHeight property value changes.
Public eventDieAnimationChangedOccurs when the DieAnimation property value changes.
Public eventDisabledEvent Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisabledInSimulation Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisplayInEditorChanged Occurs when value of DisplayInEditor property is changed.
(Inherited from Component)
Public eventDisposeEvent Occurs when the object is disposed.
(Inherited from Component)
Public eventEnabledChanged Occurs when the Enabled property value changes.
(Inherited from Component)
Public eventEnabledEvent Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventEnabledInHierarchyChanged Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component)
Public eventEnabledInSimulation Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventEyePositionChangedOccurs when the EyePosition property value changes.
Public eventFingerBoneFormatChangedOccurs when the FingerBoneFormat property value changes.
Public eventFlyAnimationChangedOccurs when the FlyAnimation property value changes.
Public eventFlyControlChangedOccurs when the FlyControl property value changes.
Public eventFlyControlMaxSpeedChangedOccurs when the FlyControlMaxSpeed property value changes.
Public eventFlyEndSoundBefore 
Public eventFlyEndSoundChangedOccurs when the FlyEndSound property value changes.
Public eventFootstepSoundBefore 
Public eventFootstepSoundChangedOccurs when the FootstepSound property value changes.
Public eventHeadBoneChangedOccurs when the HeadBone property value changes.
Public eventHeadTopBoneChangedOccurs when the HeadTopBone property value changes.
Public eventHeightChangedOccurs when the Height property value changes.
Public eventIdleAnimationChangedOccurs when the IdleAnimation property value changes.
Public eventItemHoldingIdleAnimationChangedOccurs when the ItemHoldingIdleAnimation property value changes.
Public eventItemHoldingPositionChangedOccurs when the ItemHoldingPosition property value changes.
Public eventJumpAnimationChangedOccurs when the JumpAnimation property value changes.
Public eventJumpChangedOccurs when the Jump property value changes.
Public eventJumpSoundChangedOccurs when the JumpSound property value changes.
Public eventJumpSpeedChangedOccurs when the JumpSpeed property value changes.
Public eventLeftArmBoneChangedOccurs when the LeftArmBone property value changes.
Public eventLeftHandBoneChangedOccurs when the LeftHandBone property value changes.
Public eventLeftLegBoneChangedOccurs when the LeftLegBone property value changes.
Public eventLeftShoulderBoneChangedOccurs when the LeftShoulderBone property value changes.
Public eventLeftTurnAnimationChangedOccurs when the LeftTurnAnimation property value changes.
Public eventLoadEvent Occurs during object loading.
(Inherited from Component)
Public eventMassChangedOccurs when the Mass property value changes.
Public eventMaxSlopeAngleChangedOccurs when the MaxSlopeAngle property value changes.
Public eventMaxStrengthChangedOccurs when the MaxStrength property value changes.
Public eventMeshChangedOccurs when the Mesh property value changes.
Public eventMetadataGetMemberBySignatureEvent Occurs when the object metadata member is received by name.
(Inherited from Component)
Public eventMetadataGetMembersEvent Occurs upon receipt of the object's metadata members.
(Inherited from Component)
Public eventMetadataGetMembersFilterEvent Occurs when filtering receive members of the object metadata.
(Inherited from Component)
Public eventNameChanged Occurs when component name is changed.
(Inherited from Component)
Public eventNetworkModeChangedOccurs when the NetworkMode property value changes.
(Inherited from Component)
Public eventOneHandedMeleeWeaponAttackAnimationChangedOccurs when the OneHandedMeleeWeaponAttackAnimation property value changes.
Public eventOneHandedMeleeWeaponAttackAnimationSpeedChangedOccurs when the OneHandedMeleeWeaponAttackAnimationSpeed property value changes.
Public eventOneHandedMeleeWeaponIdleAnimationChangedOccurs when the OneHandedMeleeWeaponIdleAnimation property value changes.
Public eventOneHandedMeleeWeaponWalkAnimationChangedOccurs when the OneHandedMeleeWeaponWalkAnimation property value changes.
Public eventOneHandedMeleeWeaponWalkAnimationSpeedChangedOccurs when the OneHandedMeleeWeaponWalkAnimationSpeed property value changes.
Public eventPreloadResourcesEvent Occurs when preloading the resources used by the object.
(Inherited from Component)
Public eventRadiusChangedOccurs when the Radius property value changes.
Public eventReceiveNetworkMessageFromClient
(Inherited from Component)
Public eventReceiveNetworkMessageFromServer
(Inherited from Component)
Public eventRemovedFromParent Occurs when a component is removed from the parent.
(Inherited from Component)
Public eventRifleAimingArmsCenterChangedOccurs when the RifleAimingArmsCenter property value changes.
Public eventRifleAimingArmsCenterFirstPersonChangedOccurs when the RifleAimingArmsCenterFirstPerson property value changes.
Public eventRifleAimingIdleAnimationChangedOccurs when the RifleAimingIdleAnimation property value changes.
Public eventRifleAimingIdleMinus45AnimationChangedOccurs when the RifleAimingIdleMinus45Animation property value changes.
Public eventRifleAimingIdlePlus45AnimationChangedOccurs when the RifleAimingIdlePlus45Animation property value changes.
Public eventRifleAimingWalkAnimationChangedOccurs when the RifleAimingWalkAnimation property value changes.
Public eventRifleAimingWalkAnimationSpeedChangedOccurs when the RifleAimingWalkAnimationSpeed property value changes.
Public eventRightArmBoneChangedOccurs when the RightArmBone property value changes.
Public eventRightHandBoneChangedOccurs when the RightHandBone property value changes.
Public eventRightLegBoneChangedOccurs when the RightLegBone property value changes.
Public eventRightShoulderBoneChangedOccurs when the RightShoulderBone property value changes.
Public eventRightTurnAnimationChangedOccurs when the RightTurnAnimation property value changes.
Public eventRotateMeshDependingGroundChangedOccurs when the RotateMeshDependingGround property value changes.
Public eventRunAnimationChangedOccurs when the RunAnimation property value changes.
Public eventRunAnimationSpeedChangedOccurs when the RunAnimationSpeed property value changes.
Public eventRunBackwardMaxSpeedChangedOccurs when the RunBackwardMaxSpeed property value changes.
Public eventRunChangedOccurs when the Run property value changes.
Public eventRunForwardMaxSpeedChangedOccurs when the RunForwardMaxSpeed property value changes.
Public eventRunSideMaxSpeedChangedOccurs when the RunSideMaxSpeed property value changes.
Public eventSaveEvent Occurs during object saving.
(Inherited from Component)
Public eventSaveSupportChanged Occurs after changing value of SaveSupport property.
(Inherited from Component)
Public eventScreenLabelChangedOccurs when the ScreenLabel property value changes.
(Inherited from Component)
Public eventSimulationStep Occurs during the simulation step.
(Inherited from Component)
Public eventSimulationStepClient Occurs during the simulation step.
(Inherited from Component)
Public eventSitAnimationChangedOccurs when the SitAnimation property value changes.
Public eventSitButtHeightChangedOccurs when the SitButtHeight property value changes.
Public eventSitTestChangedOccurs when the SitTest property value changes.
Public eventSpineBone1ChangedOccurs when the SpineBone1 property value changes.
Public eventSpineBone2ChangedOccurs when the SpineBone2 property value changes.
Public eventSpineBone3ChangedOccurs when the SpineBone3 property value changes.
Public eventTurnAnimationSpeedChangedOccurs when the TurnAnimationSpeed property value changes.
Public eventTurningSpeedChangedOccurs when the TurningSpeed property value changes.
Public eventTurningSpeedOfLookingChangedOccurs when the TurningSpeedOfLooking property value changes.
Public eventUpdateEvent Occurs during the update process of all objects.
(Inherited from Component)
Public eventUpperPartBoneChangedOccurs when the UpperPartBone property value changes.
Public eventWalkAnimationChangedOccurs when the WalkAnimation property value changes.
Public eventWalkAnimationSpeedChangedOccurs when the WalkAnimationSpeed property value changes.
Public eventWalkBackwardMaxSpeedChangedOccurs when the WalkBackwardMaxSpeed property value changes.
Public eventWalkDownHeightChangedOccurs when the WalkDownHeight property value changes.
Public eventWalkForwardMaxSpeedChangedOccurs when the WalkForwardMaxSpeed property value changes.
Public eventWalkSideMaxSpeedChangedOccurs when the WalkSideMaxSpeed property value changes.
Public eventWalkUpHeightChangedOccurs when the WalkUpHeight property value changes.
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See Also