CharacterTypeMaxStrength Property |
Maximum force with which the character can push other bodies (N).
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<double> MaxStrength { get; set; }Property Value
ReferenceDouble
See Also