CharacterTypeOneHandedMeleeWeaponAttackAnimationSpeed Property |
The multiplier for playing the attacking with one-handed melee weapon animation depending on the speed of the character.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<double> OneHandedMeleeWeaponAttackAnimationSpeed { get; set; }Property Value
ReferenceDouble
See Also