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RayCastOutput Structure

Ray-cast output data.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.tainicom.Aether.Physics2D.CollisionRayCastOutput

Namespace: Internal.tainicom.Aether.Physics2D.Collision
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public struct RayCastOutput

The RayCastOutput type exposes the following members.

Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
 NameDescription
Public fieldFraction The ray hits at p1 + fraction * (p2 - p1), where p1 and p2 come from RayCastInput. Contains the actual fraction of the ray where it has the intersection point.
Public fieldNormal The normal of the face of the shape the ray has hit.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also