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World Properties

The World type exposes the following members.

Properties
 NameDescription
Public propertyAddRemoveTime 
Public propertyContactCount Get the number of contacts (each may have 0 or more contact points).
Public propertyCode exampleContactList Get the world contact list. ContactList is the head of a circular linked list. Use Contact.Next to get the next contact in the world list. A contact equal to ContactList indicates the end of the list.
Public propertyContactsUpdateTime 
Public propertyContinuousPhysicsTime 
Public propertyControllersUpdateTime 
Public propertyEnabled If false, the whole simulation stops. It still processes added and removed geometries.
Public propertyGravity Change the global gravity vector.
Public propertyIsland 
Public propertyIsLocked Is the world locked (in the middle of a time step).
Public propertyNewContactsTime 
Public propertyProxyCount Get the number of broad-phase proxies.
Public propertySolveUpdateTime 
Public propertyUpdateTime 
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