World Properties |
The World type exposes the following members.
| Name | Description | |
|---|---|---|
| AddRemoveTime | ||
| ContactCount | Get the number of contacts (each may have 0 or more contact points). | |
| ContactList | Get the world contact list. ContactList is the head of a circular linked list. Use Contact.Next to get the next contact in the world list. A contact equal to ContactList indicates the end of the list. | |
| ContactsUpdateTime | ||
| ContinuousPhysicsTime | ||
| ControllersUpdateTime | ||
| Enabled | If false, the whole simulation stops. It still processes added and removed geometries. | |
| Gravity | Change the global gravity vector. | |
| Island | ||
| IsLocked | Is the world locked (in the middle of a time step). | |
| NewContactsTime | ||
| ProxyCount | Get the number of broad-phase proxies. | |
| SolveUpdateTime | ||
| UpdateTime |