WorldContactList Property |
Get the world contact list.
ContactList is the head of a circular linked list. Use Contact.Next to get
the next contact in the world list. A contact equal to ContactList indicates the end of the list.
Namespace: Internal.tainicom.Aether.Physics2D.DynamicsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic ContactListHead ContactList { get; }Property Value
ContactListHeadThe head of the world contact list.
Examplefor (Contact c = World.ContactList.Next; c != World..ContactList; c = c.Next)
See Also