FixedMouseJointMaxForce Property |
The maximum constraint force that can be exerted
to move the candidate body. Usually you will express
as some multiple of the weight (multiplier * mass * gravity).
Namespace: Internal.tainicom.Aether.Physics2D.Dynamics.JointsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic float MaxForce { get; set; }Property Value
Single
See Also