EdgeShapeVertex0 Property |
Optional adjacent vertices. These are used for smooth collision.
Namespace: Internal.tainicom.Aether.Physics2D.Collision.ShapesAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Vector2 Vertex0 { get; set; }Property Value
Vector2
See Also