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EdgeShapeVertex0 Property

Optional adjacent vertices. These are used for smooth collision.

Namespace: Internal.tainicom.Aether.Physics2D.Collision.Shapes
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public Vector2 Vertex0 { get; set; }

Property Value

Vector2
See Also