MathAlgorithmsIntersectTriangleRay(Vector3F, Vector3F, Vector3F, RayF, Single) Method |
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static bool IntersectTriangleRay(
ref Vector3F p0,
ref Vector3F p1,
ref Vector3F p2,
ref RayF ray,
out float scale
)
Parameters
- p0 Vector3F
-
- p1 Vector3F
-
- p2 Vector3F
-
- ray RayF
-
- scale Single
-
Return Value
Boolean
See Also