MathAlgorithmsIntersectTriangleRay(Vector3, Vector3, Vector3, Ray) Method |
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static bool IntersectTriangleRay(
ref Vector3 p0,
ref Vector3 p1,
ref Vector3 p2,
ref Ray ray
)
Parameters
- p0 Vector3
-
- p1 Vector3
-
- p2 Vector3
-
- ray Ray
-
Return Value
Boolean
See Also