FixedMouseJoint Constructor |
This requires a world target point,
tuning parameters, and the time step.
Namespace: Internal.tainicom.Aether.Physics2D.Dynamics.JointsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic FixedMouseJoint(
Body body,
Vector2 worldAnchor
)
Parameters
- body Body
- The body.
- worldAnchor Vector2
- The target.
See Also