Apply a torque. This affects the angular velocity
without affecting the linear velocity of the center of mass.
This wakes up the body.
Namespace: Internal.tainicom.Aether.Physics2D.DynamicsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic void ApplyTorque(
float torque
)
Parameters
- torque Single
- The torque about the z-axis (out of the screen), usually in N-m.
See Also