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LineToolsLineIntersect2 Method

Check if the lines a0->a1 and b0->b1 cross. If they do, intersectionPoint will be filled with the point of crossing. Grazing lines should not return true.

Namespace: Internal.tainicom.Aether.Physics2D.Common
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static bool LineIntersect2(
	ref Vector2 a0,
	ref Vector2 a1,
	ref Vector2 b0,
	ref Vector2 b1,
	out Vector2 intersectionPoint
)

Parameters

a0  Vector2
 
a1  Vector2
 
b0  Vector2
 
b1  Vector2
 
intersectionPoint  Vector2
 

Return Value

Boolean
See Also