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UndoSystem Class

Represents undo/redo system.
Inheritance Hierarchy
SystemObject
  NeoAxis.EditorUndoSystem

Namespace: NeoAxis.Editor
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class UndoSystem

The UndoSystem type exposes the following members.

Constructors
 NameDescription
Public methodUndoSystemInitializes a new instance of the UndoSystem class
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Properties
 NameDescription
Public propertyMaxLevel 
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Methods
 NameDescription
Public methodClear 
Public methodCommitAction 
Public methodDisposeReleases all resources used by the UndoSystem
Public methodDoRedo 
Public methodDoUndo 
Public methodDumpDebugToLines 
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTopRedoAction 
Public methodGetTopUndoAction 
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Events
Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also