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UndoActionComponentMove Class

The action of undo/redo system for moving components relative to other components.
Inheritance Hierarchy
SystemObject
  NeoAxis.EditorUndoSystemAction
    NeoAxis.EditorUndoActionComponentMove

Namespace: NeoAxis.Editor
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class UndoActionComponentMove : UndoSystemAction

The UndoActionComponentMove type exposes the following members.

Constructors
 NameDescription
Public methodUndoActionComponentMoveInitializes a new instance of the UndoActionComponentMove class
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Properties
 NameDescription
Public propertyDocument 
Public propertyObj 
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Methods
 NameDescription
Protected methodDestroy
(Overrides UndoSystemActionDestroy)
Protected methodDoRedo
(Overrides UndoSystemActionDoRedo)
Protected methodDoUndo
(Overrides UndoSystemActionDoUndo)
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToString
(Overrides ObjectToString)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also