Click or drag to resize

FixtureProxy Structure

This proxy is used internally to connect fixtures to the broad-phase.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.tainicom.Aether.Physics2D.DynamicsFixtureProxy

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public struct FixtureProxy

The FixtureProxy type exposes the following members.

Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
Top
Fields
 NameDescription
Public fieldAABB 
Public fieldChildIndex 
Public fieldFixture 
Public fieldProxyId 
Top
Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
Top
See Also