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FixtureCollection Class

Inheritance Hierarchy
SystemObject
  Internal.tainicom.Aether.Physics2D.DynamicsFixtureCollection

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public class FixtureCollection : IEnumerable<Fixture>, 
	IEnumerable, ICollection<Fixture>, IList<Fixture>

The FixtureCollection type exposes the following members.

Constructors
 NameDescription
Public methodFixtureCollectionInitializes a new instance of the FixtureCollection class
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Properties
 NameDescription
Public propertyCount 
Public propertyIsReadOnly 
Public propertyItem 
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Methods
 NameDescription
Public methodContains 
Public methodCopyTo 
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetEnumerator 
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodIndexOf 
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodGetReverseFixture Returns reversed list.
(Defined by CollectionUtility)
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also