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TransientVertexBuffer Structure

Maintains a transient vertex buffer.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.SharpBgfxTransientVertexBuffer

Namespace: Internal.SharpBgfx
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public struct TransientVertexBuffer : IEquatable<TransientVertexBuffer>

The TransientVertexBuffer type exposes the following members.

Constructors
 NameDescription
Public methodTransientVertexBuffer Initializes a new instance of the TransientVertexBuffer struct.
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Properties
 NameDescription
Public propertyCount The size of the buffer.
Public propertyData A pointer that can be filled with vertex data.
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Methods
 NameDescription
Public methodEquals(Object) Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object))
Public methodEquals(TransientVertexBuffer) Determines whether the specified object is equal to this instance.
Public methodStatic memberGetAvailableSpace Gets the available space in the global transient vertex buffer.
Public methodGetHashCode Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToString Returns a String that represents this instance.
(Overrides ValueTypeToString)
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Operators
 NameDescription
Public operatorStatic memberEquality(TransientVertexBuffer, TransientVertexBuffer) Implements the equality operator.
Public operatorStatic memberInequality(TransientVertexBuffer, TransientVertexBuffer) Implements the inequality operator.
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Fields
 NameDescription
Public fieldStatic memberInvalid Represents an invalid handle.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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Remarks
The contents of the buffer are valid for the current frame only. You must call SetVertexBuffer with the buffer or a leak could occur.
See Also