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IndirectBuffer Structure

Represents a buffer that can contain indirect drawing commands created and processed entirely on the GPU.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.SharpBgfxIndirectBuffer

Namespace: Internal.SharpBgfx
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public struct IndirectBuffer : IDisposable, 
	IEquatable<IndirectBuffer>

The IndirectBuffer type exposes the following members.

Constructors
 NameDescription
Public methodIndirectBuffer Initializes a new instance of the IndirectBuffer struct.
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Methods
 NameDescription
Public methodDispose Releases the index buffer.
Public methodEquals(IndirectBuffer) Determines whether the specified object is equal to this instance.
Public methodEquals(Object) Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object))
Public methodGetHashCode Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToString Returns a String that represents this instance.
(Overrides ValueTypeToString)
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Operators
 NameDescription
Public operatorStatic memberEquality(IndirectBuffer, IndirectBuffer) Implements the equality operator.
Public operatorStatic memberInequality(IndirectBuffer, IndirectBuffer) Implements the inequality operator.
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Fields
 NameDescription
Public fieldStatic memberInvalid Represents an invalid handle.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also