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Attachment Structure

Represents a framebuffer attachment.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.SharpBgfxAttachment

Namespace: Internal.SharpBgfx
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public struct Attachment

The Attachment type exposes the following members.

Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
 NameDescription
Public fieldAccess Access control for using the attachment.
Public fieldLayer Cube map face or depth layer/slice.
Public fieldMip The texture mip level.
Public fieldNumLayers Number of texture layer/slice(s) in array to use.
Public fieldResolve Additional flags for framebuffer resolve.
Public fieldTexture The attachment texture handle.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also