Road |
The RoadType type exposes the following members.
| Name | Description | |
|---|---|---|
| AgeImperfection | The surface of age imperfections. | |
| AnyData |
The user data of the component.
(Inherited from Component) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| CrossingMarkingsMaterial | The material of crossing markings. | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| IsResource | (Inherited from Component) | |
| LaneWidth | The width of lanes. | |
| MarkupDividingLaneWidth | The width of markup dividing lanes. | |
| MarkupDottedMaterial | The material of dotted markups. | |
| MarkupMaterial | The material of the markup. | |
| MarkupRoadsideWidth | The width of roadside markups. | |
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| RoadsideEdgeWidth | The width of roadside edges. | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| SegmentsLength | The length of segments. | |
| ShoulderMaterial | The material of shoulders. | |
| ShoulderUVTilesLength | The UV tiles length of shoulders. | |
| ShoulderWidth | The width of shoulders. | |
| SidewalkBorderMaterial | The material of sidewalk borders. | |
| SidewalkBorderUVTilesLength | The UV tiles length of sidewalk borders. | |
| SidewalkBorderWidth | The width of sidewalk borders. | |
| SidewalkHeight | The height of sidewalks. | |
| SidewalkMaterial | The material of sidewalks. | |
| SidewalkUVTilesLength | The UV tiles length of sidewalks. | |
| SidewalkUVTiling | The method of calculating UV coordinates for sidewalk geometry. | |
| SidewalkWidth | The width of sidewalks. | |
| SurfaceCollisionFriction | The amount of friction applied on the rigid body. | |
| SurfaceCollisionMaterial | The physical material used by the rigid body. | |
| SurfaceCollisionRestitution | The ratio of the final relative velocity to initial relative velocity of the rigid body after collision. | |
| SurfaceMaterial | The material of the surface. | |
| TrafficLightBaseMesh | ||
| TrafficLightBaseMeshWalkingOnly | ||
| TrafficLightDrivingMesh | ||
| TrafficLightWalkingMesh | ||
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) | |
| UVTilesLength | The length of UV tiles. | |
| Version | ||
| VisibilityDistanceFactor | The factor of maximum visibility distance. The maximum distance is calculated based on the size of the object on the screen. | |
| WayToUse | How to use the road. |