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RenderingPipeline Properties

The RenderingPipeline type exposes the following members.

Properties
 NameDescription
Public propertyAnyData The user data of the component.
(Inherited from Component)
Public propertyBaseType Gets the base type of the object.
(Inherited from Component)
Public propertyCloneSupport Whether the object supports cloning.
(Inherited from Component)
Public propertyStatic memberColorOneForInstancingData1 
Public propertyStatic memberColorOneForInstancingData2 
Public propertyComponents Gets the collection of the child components.
(Inherited from Component)
Public propertyCreatedByBaseType Whether the object is created using a base type.
(Inherited from Component)
Public propertyDeferredShading Enables the deferred shading. Limited devices (mobile) are not support deferred shading.
Public propertyDisplayInEditor Whether to show the object in the editor.
(Inherited from Component)
Public propertyDisposed Whether the object is disposed.
(Inherited from Component)
Public propertyEditorDocumentConfiguration Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component)
Public propertyEditorReadOnly Whether the object is read only in the editor.
(Inherited from Component)
Public propertyEditorReadOnlyInHierarchy Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component)
Public propertyEnabled Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component)
Public propertyEnabledInHierarchy Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyEnabledInHierarchyAndIsInstance Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyHierarchyController Gets the object hierarchy control controller.
(Inherited from Component)
Public propertyHighDynamicRange Enables the high dynamic range rendering. When Auto mode is enabled, HDR is disabled for limited devices (mobile).
Public propertyInstancing Whether to enable GPU instancing to reduce the number of draw calls.
Public propertyInstancingMaxCount The maximum size of instancing buffer.
Public propertyIsResource
(Inherited from Component)
Public propertyLODRange The minimum and maximum levels of detail.
Public propertyLODScale The distance multiplier when determining the level of detail.
Public propertyLODScaleShadows The multiplier when determining the level of detail for shadows. Set 100 or more to always use the best LOD for shadows.
Public propertyMinimumVisibleSizeOfObjects The minimum visible size of object in pixels.
Public propertyName The name of the component.
(Inherited from Component)
Public propertyNetworkID
(Inherited from Component)
Public propertyNetworkIsClient
(Inherited from Component)
Public propertyNetworkIsServer Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component)
Public propertyNetworkIsSingle
(Inherited from Component)
Public propertyNetworkIsSingleOrClient
(Inherited from Component)
Public propertyNetworkMode Whether to enable synchronization of the component between server and clients.
(Inherited from Component)
Public propertyNetworkModeUsers
(Inherited from Component)
Public propertyParent Gets the parent object.
(Inherited from Component)
Public propertyParentRoot Gets the parent root object.
(Inherited from Component)
Public propertyRemoveFromParentQueued Whether the object is placed in the detach queue from the parent.
(Inherited from Component)
Public propertySaveSupport Whether the object supports saving to a file.
(Inherited from Component)
Public propertyScreenLabel The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component)
Public propertySimpleGeometryAntialiasing Enables antialising for simple geometry rendering. When Auto mode is enabled, antialiasing is disabled for limited devices (mobile).
Public propertyTypeSettingsPrivateObjects Object settings when used as a type.
(Inherited from Component)
Public propertyUseMultiRenderTargets Enables using multi render targets during rendering the frame. It is enabled by default. MRT is not supported on limited devices (mobile).
Public propertyUseRenderTargets Enables using additional render targets during rendering the frame.
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See Also