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RenderingEffect_AmbientOcclusion Properties

The RenderingEffect_AmbientOcclusion type exposes the following members.

Properties
 NameDescription
Public propertyAdaptiveQualityLimit Adaptive quality limitation. Only for highest adaptive mode.
Public propertyAnyData The user data of the component.
(Inherited from Component)
Public propertyBaseType Gets the base type of the object.
(Inherited from Component)
Public propertyBlurAmount Number of edge-sensitive smart blur passes to apply. Quality 0 is an exception with only one 'dumb' blur pass is used.
Public propertyCloneSupport Whether the object supports cloning.
(Inherited from Component)
Public propertyComponents Gets the collection of the child components.
(Inherited from Component)
Public propertyCreatedByBaseType Whether the object is created using a base type.
(Inherited from Component)
Public propertyDetailStrength Used for high-res detail AO using neighboring depth pixels. Adds a lot of detail but also reduces temporal stability (adds aliasing).
Public propertyDetailStrengthDistance Maximal distance of detail strength effect.
Public propertyDisplayInEditor Whether to show the object in the editor.
(Inherited from Component)
Public propertyDisposed Whether the object is disposed.
(Inherited from Component)
Public propertyEditorDocumentConfiguration Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component)
Public propertyEditorReadOnly Whether the object is read only in the editor.
(Inherited from Component)
Public propertyEditorReadOnlyInHierarchy Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component)
Public propertyEnabled Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component)
Public propertyEnabledInHierarchy Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyEnabledInHierarchyAndIsInstance Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component)
Public propertyFadeOutFrom Distance from which the effect to start fading out.
Public propertyFadeOutTo Distance from which the effect is faded out.
Public propertyHierarchyController Gets the object hierarchy control controller.
(Inherited from Component)
Public propertyIntensity The intensity of the effect.
Public propertyIsResource
(Inherited from Component)
Public propertyIsSupported
(Inherited from RenderingEffect)
Public propertyLimitedDevicesSupport
(Inherited from RenderingEffect)
Public propertyMaxValue Clamp result value.
Public propertyMultiplier Linear multiplier of effect strength.
Public propertyName The name of the component.
(Inherited from Component)
Public propertyNetworkID
(Inherited from Component)
Public propertyNetworkIsClient
(Inherited from Component)
Public propertyNetworkIsServer Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component)
Public propertyNetworkIsSingle
(Inherited from Component)
Public propertyNetworkIsSingleOrClient
(Inherited from Component)
Public propertyNetworkMode Whether to enable synchronization of the component between server and clients.
(Inherited from Component)
Public propertyNetworkModeUsers
(Inherited from Component)
Public propertyParent Gets the parent object.
(Inherited from Component)
Public propertyParentRoot Gets the parent root object.
(Inherited from Component)
Public propertyPower Pow modifier of effect strength.
Public propertyQuality The quality of the effect.
Public propertyRadius World (view) space size of the occlusion sphere.
Public propertyRemoveFromParentQueued Whether the object is placed in the detach queue from the parent.
(Inherited from Component)
Public propertyResult The result provided by the object.
(Inherited from ResultCompileT)
Public propertyResultCompileUpdateMode Mode update of the object.
(Inherited from ResultCompileT)
Public propertySaveSupport Whether the object supports saving to a file.
(Inherited from Component)
Public propertyScreenLabel The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component)
Public propertySharpness How much to bleed over edges; 1: not at all, 0.5: half-half; 0.0: completely ignore edges.
Public propertyShouldRecompile Whether to update the resulting object data.
(Inherited from ResultCompileT)
Public propertyShowAO Enables the debug visualization of the effect.
Public propertyTypeSettingsPrivateObjects Object settings when used as a type.
(Inherited from Component)
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See Also