Product_ |
The Product_Store type exposes the following members.
| Name | Description | |
|---|---|---|
| AddCodeOfProjects | The list of C# projects to add code of them. Separated by return. | |
| AdditionalScreenshots | Whether to create additional screenshots. Used for 3D models and vehicles. | |
| AnyData |
The user data of the component.
(Inherited from Component) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component) | |
| CanBuildFromThread | (Overrides ProductCanBuildFromThread) | |
| ClearFilesWithExtension |
The list of file extensions to clear. Items are separated by return or semicolon. Clearing of files is used for source 3D models, because the actual data of 3D models is stored in settings files. It is enough to save empty original files.
(Inherited from Product) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component) | |
| Components |
Gets the collection of the child components.
(Inherited from Component) | |
| Cost | ||
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component) | |
| CreateProducts | The mode allows you to create multiple products. | |
| Description | The description of the product. | |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component) | |
| FileCache |
Whether to include the cache of auto-compressed images.
(Inherited from Product) | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component) | |
| Images | The list of images of the product. PNG, JPG formats are supported. | |
| IsResource | (Inherited from Component) | |
| License | The license of the product. | |
| LogoMakeScreenshot | Whether to create a screenshot to use it as a product logo. | |
| Name |
The name of the component.
(Inherited from Component) | |
| NetworkID | (Inherited from Component) | |
| NetworkIsClient | (Inherited from Component) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component) | |
| NetworkIsSingle | (Inherited from Component) | |
| NetworkIsSingleOrClient | (Inherited from Component) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component) | |
| NetworkModeUsers | (Inherited from Component) | |
| Obfuscate |
Whether to the assemblies of the build must be obfuscated.
(Inherited from Product) | |
| ObfuscateAssemblies |
The list of assembly names to obfuscate. Items are separated by return or semicolon. For example: "Project.dll;Project.Client.dll".
(Inherited from Product) | |
| ObfuscateHideStrings |
Whether to hide strings when obfuscating. If this option is enabled, the strings will be encrypted and decrypted at runtime.
(Inherited from Product) | |
| ObfuscateReuseNames |
Whether to reuse names when obfuscating. If this option is enabled, the same names will be used for the methods and fields in a type.
(Inherited from Product) | |
| OriginalShaders | Whether to use not modified shaders. When the parameter is enabled, the Shaders folder will not added to the build. | |
| Parent |
Gets the parent object.
(Inherited from Component) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component) | |
| Paths |
The list of folders and files to add. Items are separated by return or semicolon. The item can have a prefix 'exclude:' to remove selected path.
(Inherited from Product) | |
| Platform | (Overrides ProductPlatform) | |
| ProductLogo | The logo of the product. {127, 127, 127} for background is the best. PNG, JPG formats are supported. | |
| ProductType | ||
| ProjectItemCategories | The list of categories of the product. | |
| ReferenceAssemblies | The list of referenced assembly DLL names to compile sources. Separated by return. | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component) | |
| ShaderCache |
Whether to include shader cache.
(Inherited from Product) | |
| SkipFilesWithExtension |
The list of file extensions to remove. Items are separated by return or semicolon.
(Inherited from Product) | |
| SortOrder |
The position of the product in the product list for build.
(Inherited from Product) | |
| SupportsBuildAndRun | (Overrides ProductSupportsBuildAndRun) | |
| Tags | The list of tags. Use comma to split tags. | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component) | |
| Version |